| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_BASE_IO_BUFFER_H_ |
| #define NET_BASE_IO_BUFFER_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/compiler_specific.h" |
| #include "base/containers/heap_array.h" |
| #include "base/containers/span.h" |
| #include "base/memory/free_deleter.h" |
| #include "base/memory/raw_span.h" |
| #include "base/memory/ref_counted.h" |
| #include "net/base/net_export.h" |
| |
| namespace base { |
| class Pickle; |
| } |
| |
| namespace net { |
| |
| // IOBuffers are reference counted data buffers used for easier asynchronous |
| // IO handling. |
| // |
| // They are often used as the destination buffers for Read() operations, or as |
| // the source buffers for Write() operations. |
| // |
| // IMPORTANT: Never re-use an IOBuffer after cancelling the IO operation that |
| // was using it, since this may lead to memory corruption! |
| // |
| // ----------------------- |
| // Ownership of IOBuffers: |
| // ----------------------- |
| // |
| // Although IOBuffers are RefCountedThreadSafe, they are not intended to be |
| // used as a shared buffer, nor should they be used simultaneously across |
| // threads. The fact that they are reference counted is an implementation |
| // detail for allowing them to outlive cancellation of asynchronous |
| // operations. |
| // |
| // Instead, think of the underlying |char*| buffer contained by the IOBuffer |
| // as having exactly one owner at a time. |
| // |
| // Whenever you call an asynchronous operation that takes an IOBuffer, |
| // ownership is implicitly transferred to the called function, until the |
| // operation has completed (at which point it transfers back to the caller). |
| // |
| // ==> The IOBuffer's data should NOT be manipulated, destroyed, or read |
| // until the operation has completed. |
| // |
| // ==> Cancellation does NOT count as completion. If an operation using |
| // an IOBuffer is cancelled, the caller should release their |
| // reference to this IOBuffer at the time of cancellation since |
| // they can no longer use it. |
| // |
| // For instance, if you were to call a Read() operation on some class which |
| // takes an IOBuffer, and then delete that class (which generally will |
| // trigger cancellation), the IOBuffer which had been passed to Read() should |
| // never be re-used. |
| // |
| // This usage contract is assumed by any API which takes an IOBuffer, even |
| // though it may not be explicitly mentioned in the function's comments. |
| // |
| // ----------------------- |
| // Motivation |
| // ----------------------- |
| // |
| // The motivation for transferring ownership during cancellation is |
| // to make it easier to work with un-cancellable operations. |
| // |
| // For instance, let's say under the hood your API called out to the |
| // operating system's synchronous ReadFile() function on a worker thread. |
| // When cancelling through our asynchronous interface, we have no way of |
| // actually aborting the in progress ReadFile(). We must let it keep running, |
| // and hence the buffer it was reading into must remain alive. Using |
| // reference counting we can add a reference to the IOBuffer and make sure |
| // it is not destroyed until after the synchronous operation has completed. |
| |
| // Base class, never instantiated, does not own the buffer. |
| class NET_EXPORT IOBuffer : public base::RefCountedThreadSafe<IOBuffer> { |
| public: |
| // Returns the length from bytes() to the end of the buffer. Many methods that |
| // take an IOBuffer also take a size indicated the number of IOBuffer bytes to |
| // use from the start of bytes(). That number must be no more than the size() |
| // of the passed in IOBuffer. |
| int size() const { |
| // SetSpan() ensures this fits in an int. |
| return static_cast<int>(span_.size()); |
| } |
| |
| char* data() { return reinterpret_cast<char*>(bytes()); } |
| const char* data() const { return reinterpret_cast<const char*>(bytes()); } |
| |
| uint8_t* bytes() { return span_.data(); } |
| const uint8_t* bytes() const { return span_.data(); } |
| |
| base::span<uint8_t> span() { return span_; } |
| base::span<const uint8_t> span() const { |
| // Converts a const base::span<uint8_t> to a base::span<const uint8_t>. |
| return base::as_byte_span(span_); |
| } |
| |
| // Convenience methods for accessing the buffer as a span. |
| base::span<uint8_t> first(size_t count) { return span().first(count); } |
| base::span<const uint8_t> first(size_t count) const { |
| return span().first(count); |
| } |
| |
| protected: |
| friend class base::RefCountedThreadSafe<IOBuffer>; |
| |
| static void AssertValidBufferSize(size_t size); |
| |
| IOBuffer(); |
| explicit IOBuffer(base::span<char> span); |
| explicit IOBuffer(base::span<uint8_t> span); |
| |
| virtual ~IOBuffer(); |
| |
| // Sets `span_` to `span`. CHECKs if its size is too big to fit in an int. |
| void SetSpan(base::span<uint8_t> span); |
| |
| // Like SetSpan(base::span<uint8_t>()), but without a size check. Particularly |
| // useful to call in the destructor of subclasses, to avoid failing raw |
| // reference checks. |
| void ClearSpan(); |
| |
| private: |
| base::raw_span<uint8_t> span_; |
| }; |
| |
| // Class which owns its buffer and manages its destruction. |
| class NET_EXPORT IOBufferWithSize : public IOBuffer { |
| public: |
| IOBufferWithSize(); |
| explicit IOBufferWithSize(size_t size); |
| |
| protected: |
| ~IOBufferWithSize() override; |
| |
| private: |
| base::HeapArray<uint8_t> storage_; |
| }; |
| |
| // This is like IOBufferWithSize, except its constructor takes a vector. |
| // IOBufferWithSize uses a HeapArray instead of a vector so that it can avoid |
| // initializing its data. VectorIOBuffer is primarily useful useful for writing |
| // data, while IOBufferWithSize is primarily useful for reading data. |
| class NET_EXPORT VectorIOBuffer : public IOBuffer { |
| public: |
| explicit VectorIOBuffer(std::vector<uint8_t> vector); |
| explicit VectorIOBuffer(base::span<const uint8_t> span); |
| |
| private: |
| ~VectorIOBuffer() override; |
| |
| std::vector<uint8_t> vector_; |
| }; |
| |
| // This is a read only IOBuffer. The data is stored in a string and |
| // the IOBuffer interface does not provide a proper way to modify it. |
| class NET_EXPORT StringIOBuffer : public IOBuffer { |
| public: |
| explicit StringIOBuffer(std::string s); |
| |
| private: |
| ~StringIOBuffer() override; |
| |
| std::string string_data_; |
| }; |
| |
| // This version wraps an existing IOBuffer and provides convenient functions |
| // to progressively read all the data. The values returned by size() and bytes() |
| // are updated as bytes are consumed from the buffer. |
| // |
| // DrainableIOBuffer is useful when you have an IOBuffer that contains data |
| // to be written progressively, and Write() function takes an IOBuffer rather |
| // than char*. DrainableIOBuffer can be used as follows: |
| // |
| // // payload is the IOBuffer containing the data to be written. |
| // buf = base::MakeRefCounted<DrainableIOBuffer>(payload, payload_size); |
| // |
| // while (buf->BytesRemaining() > 0) { |
| // // Write() takes an IOBuffer. If it takes char*, we could |
| // // simply use the regular IOBuffer like payload->data() + offset. |
| // int bytes_written = Write(buf, buf->BytesRemaining()); |
| // buf->DidConsume(bytes_written); |
| // } |
| // |
| class NET_EXPORT DrainableIOBuffer : public IOBuffer { |
| public: |
| // `base` should be treated as exclusively owned by the DrainableIOBuffer as |
| // long as the latter exists. Specifically, the span pointed to by `base`, |
| // including its size, must not change, as the `DrainableIOBuffer` maintains a |
| // copy of them internally. |
| DrainableIOBuffer(scoped_refptr<IOBuffer> base, size_t size); |
| |
| // DidConsume() changes the |data_| pointer so that |data_| always points |
| // to the first unconsumed byte. |
| void DidConsume(int bytes); |
| |
| // Returns the number of unconsumed bytes. |
| int BytesRemaining() const; |
| |
| // Returns the number of consumed bytes. |
| int BytesConsumed() const; |
| |
| // Seeks to an arbitrary point in the buffer. The notion of bytes consumed |
| // and remaining are updated appropriately. |
| void SetOffset(int bytes); |
| |
| private: |
| ~DrainableIOBuffer() override; |
| |
| scoped_refptr<IOBuffer> base_; |
| int used_ = 0; |
| }; |
| |
| // This version provides a resizable buffer and a changeable offset. The values |
| // returned by size() and bytes() are updated whenever the offset of the buffer |
| // is set, or the buffer's capacity is changed. |
| // |
| // GrowableIOBuffer is useful when you read data progressively without |
| // knowing the total size in advance. GrowableIOBuffer can be used as |
| // follows: |
| // |
| // buf = base::MakeRefCounted<GrowableIOBuffer>(); |
| // buf->SetCapacity(1024); // Initial capacity. |
| // |
| // while (!some_stream->IsEOF()) { |
| // // Double the capacity if the remaining capacity is empty. |
| // if (buf->RemainingCapacity() == 0) |
| // buf->SetCapacity(buf->capacity() * 2); |
| // int bytes_read = some_stream->Read(buf, buf->RemainingCapacity()); |
| // buf->set_offset(buf->offset() + bytes_read); |
| // } |
| // |
| class NET_EXPORT GrowableIOBuffer : public IOBuffer { |
| public: |
| GrowableIOBuffer(); |
| |
| // realloc memory to the specified capacity. |
| void SetCapacity(int capacity); |
| int capacity() { return capacity_; } |
| |
| // `offset` moves the `data_` pointer, allowing "seeking" in the data. |
| void set_offset(int offset); |
| int offset() { return offset_; } |
| |
| // Advances the offset by `bytes`. It's equivalent to `set_offset(offset() + |
| // bytes)`, though does not accept negative values, as they likely indicate a |
| // bug. |
| void DidConsume(int bytes); |
| |
| int RemainingCapacity(); |
| |
| // Returns the entire buffer, including the bytes before the `offset()`. |
| // |
| // The `span()` method in the base class only gives the part of the buffer |
| // after `offset()`. |
| base::span<uint8_t> everything(); |
| base::span<const uint8_t> everything() const; |
| |
| // Return a span before the `offset()`. |
| base::span<uint8_t> span_before_offset(); |
| base::span<const uint8_t> span_before_offset() const; |
| |
| private: |
| ~GrowableIOBuffer() override; |
| |
| // TODO(329476354): Convert to std::vector, use reserve()+resize() to make |
| // exact reallocs, and remove `capacity_`. Possibly with an allocator the |
| // default-initializes, if it's important to not initialize the new memory? |
| std::unique_ptr<uint8_t, base::FreeDeleter> real_data_; |
| int capacity_ = 0; |
| int offset_ = 0; |
| }; |
| |
| // This version allows a Pickle to be used as the storage for a write-style |
| // operation, avoiding an extra data copy. |
| class NET_EXPORT PickledIOBuffer : public IOBuffer { |
| public: |
| explicit PickledIOBuffer(std::unique_ptr<const base::Pickle> pickle); |
| |
| private: |
| ~PickledIOBuffer() override; |
| |
| const std::unique_ptr<const base::Pickle> pickle_; |
| }; |
| |
| // This class allows the creation of a temporary IOBuffer that doesn't really |
| // own the underlying buffer. Please use this class only as a last resort. |
| // A good example is the buffer for a synchronous operation, where we can be |
| // sure that nobody is keeping an extra reference to this object so the lifetime |
| // of the buffer can be completely managed by its intended owner. |
| // This is now nearly the same as the base IOBuffer class, except that it |
| // accepts const data as constructor arguments. |
| class NET_EXPORT WrappedIOBuffer : public IOBuffer { |
| public: |
| explicit WrappedIOBuffer(base::span<const char> data); |
| explicit WrappedIOBuffer(base::span<const uint8_t> data); |
| |
| protected: |
| ~WrappedIOBuffer() override; |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_BASE_IO_BUFFER_H_ |